1625 Central Ave. #C
Alameda, CA 94501
(510) 522-6207
Objective
Full Time permanent position as 3D graphics software engineer.
Education
M.S., Computer Science.
9/96 - present
University of California
Santa Cruz, CA
Thesis: "Data Level Comparison of Wind Tunnel and Computational Fluid Dynamics Data".
Perfect Score on all graphics exams (4 x 100%).
B.S., Computer Science.
9/90-7/95
Tsinghua University
Beijing, China
Tsinghua is widely recognized as the top university in China.
I twice received the highest possible fellowship for excellence.
Grades: approx. 85th percentile.
Work Experience
Graduate Research Assistant
6/97 - present
University of California, Santa Cruz, CA
Received excellent evaluations from my supervisor. Demo of my work helped secure a large 3-year
research grant from NASA. My paper was accepted into IEEE Visualization '98 as a case study.
Teaching Assistant
9/96 - 6/97
University of California, Santa Cruz, CA
Helped teach computer graphics, 3D computer art, and computational models. The most
valuable experience was with computer graphics programming using OpenGL and 3D
art using Alias|Wavefront PowerAnimator.
Graphic Artist
1/96 - 7/96
Pacific Technology Software, Beijing, China
Prepared marketing materials for this software reseller. My ads were
run in a national computer weekly newspaper.
Computer Experience
OpenGL programming
C/C++, Perl
UNIX, IRIX
GUI development
Alias|Wavefront PowerAnimator
Relevant Projects
Procedural modeling of a tree
Free-form deformations
Perlin procedural 3D texturing (using turbulence functions)
Inverse kinematics solver (with exact solution)
Cloth animation (using Weil's catenary curves)
Alias art for multiplayer network tank game
Fluid dynamics visualization
Publications
Qin Shen, Alex Pang, Sam Uselton "Data Level Comparison of Wind
Tunnel and Computational Fluid Dynamics Data", to appear as a
case study in IEEE Visualization '98.
See
http://www.cse.ucsc.edu/research/slvg/cmp.html