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=====Mario Forever====== | =====Mario Forever====== | ||
- | Infinite Mario ported to Android with procedural level generation. Get it [[http://eis-blog.ucsc.edu/2010/04/using-procedural-content-generation-to-build-casual-games-for-mobile-platforms/|here]]. This project lead me reflect upon the types of [[http://eis-blog.ucsc.edu/2010/04/defining-a-gesture-ontology-for-games/|gestures]] that would be applicable to these types of surfaces. | + | Infinite Mario ported to Android with procedural level generation. Get it [[http://eis-blog.ucsc.edu/2010/04/using-procedural-content-generation-to-build-casual-games-for-mobile-platforms/|here]]. This project lead me to reflect upon the types of [[http://eis-blog.ucsc.edu/2010/04/defining-a-gesture-ontology-for-games/|gestures]] that would be applicable to these types of surfaces. |
{{marioForever.png}} | {{marioForever.png}} |