Mario Forever
Infinite Mario ported to Android with procedural level generation. Get it here. This project lead me to reflect upon the types of gestures that would be applicable to these types of surfaces.
StarCraft Invaders
I wrote this demo as part of the 2010 Global Game Jam. The goal of the event is to write a complete game in 48 hours. I took the time to learn Processing JS, and came up with the following crossover. Play StarCraft Invaders and the sequel, BattleCruiser Lander
GBA Games
GBC Games
Rumble & Tumble download
This game is a platformer that uses overlaid sprites to achieve higher-colored characters on GBC.
TI-86 Games
My profile on TI-Calc.org. I wrote a bunch of little demos in basic and assembly for the TI-86.