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Playout Length Results

Here are results comparing different playout depths for the Monte Carlo approach. No transition tables or MDPs were used.

Configuration

  • scenario: 3v3 melee
  • speed: 30
  • skip speed: 100
  • sample size: 10
  • Num playouts: 100
  • Playout Depth: variable, 1-20
  • neighborhood size: 7
  • Playout Config
    • move chance: 0.2
    • attack chance: 0.75
    • same attack chance: 0.5
  • Objective function
    • Player unit life bonus: 1.2
    • Player life factor: 0.75
    • Enenmy unit life bonus: 0.2
    • Enemy life factor: 0.75
  • Table indexing
    • 3×3 table, 4^9 entries, 0=no unit, 1=obstruction, 2=player unit, 3=enemy unit

Results

No noticeable trends here. Doing playouts of depth 1 does just as well as playouts of depth 21.

 
playout_length_vs._performance.txt · Last modified: 2008/05/09 21:59 (external edit)     Back to top