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The best way to get a feel for how dynamic difficulty works in Infinite Adaptive Mario is to try it out for yourself. It is available as an executable [[http://users.soe.ucsc.edu/~bweber/mario/AdaptiveMario.jar|JAR]] file (with source), which requires Java 1.6. Use the arrow keeps to move, 'a' to run, and 's' to jump. | The best way to get a feel for how dynamic difficulty works in Infinite Adaptive Mario is to try it out for yourself. It is available as an executable [[http://users.soe.ucsc.edu/~bweber/mario/AdaptiveMario.jar|JAR]] file (with source), which requires Java 1.6. Use the arrow keeps to move, 'a' to run, and 's' to jump. | ||
- | Level generated at the easiest and most challenging difficulty settings: | + | Levels generated at the easiest and most challenging difficulty settings: |
- | {{mario0.png }} | + | | {{mario0.png }} {{mario100.png }} | |
- | {{mario100.png }} |