10/31 - Click here for pictures of me and some family.
Visit the Information Corner
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applets on your computer.)
Variations on John Conway's Game of Life Mutant Life One of many variations of the GOL. Color rules added to explore different types of emergent phenomenon.
Genetic Algorithms The Travelling Salesman A simple demonstration of genetic algorithms. The classic Travelling Salesman, whose running time using a brute force algorithm is O(n!), is no match for our GA. 30 datapoints are randomly generated on a cartesian graph, and the GA goes to work to find the shortest traversal of these 30 points. The solution is illustrated graphically. The GA model I used was: CrossOver, Mutation, Fitness Function, and Insertion.
Swarm Intelligence Smart Automoton An attempt to capture the essence of Swarm behaivor. After starting the applet, click the left mouse button over the canvas to leave food for the automoton to forage. A primitive messaging system between the automoton aids in bringing the swarm to the resource rich areas on the map. The automoton are also fond of the mouse :)
Game Simulation BlackJack A simulation of multiplayer BlackJack. Each player is equipped with knowlegde of "basic strategy" in a 1 deck shoe of vanilla BlackJack. Also, each player couples a hi-lo card counting technique into their betting strategy. Over time, the central theory of probability exercises the very minor advantage the player has over the house, and the players "stash" will reflect this advantage.